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Directory C:/Program Files/WindowsApps/15191PeakPlayer.50533F9B98293_3.2.6.0_x64__y5c4dfz5b21fm/PlayerExe/apps
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C:\Program Files (x86)\World of Warcraft\_classic_
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C:/Program Files/WindowsApps/Mi...4__8wekyb3d8bbwe
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C:/Program Files/WindowsApps/Mi...4__8wekyb3d8bbwe
Frequency position: 5272
This page is about hard disk directory (on Windows operating systems,
directory is nicknamed "folder") C:/Program Files/WindowsApps/15191PeakPlayer.50533F9B98293_3.2.6.0_x64__y5c4dfz5b21fm/PlayerExe/apps |
Most popular questions:
Can I clean up C:/Program Files/WindowsApps/15191PeakPlayer.50533F9B98293_3.2.6.0_x64__y5c4dfz5b21fm/PlayerExe/apps content?
What is in the C:/Program Files/WindowsApps/15191PeakPlayer.50533F9B98293_3.2.6.0_x64__y5c4dfz5b21fm/PlayerExe/apps folder?
Directory information
Name: | C:/Program Files/WindowsApps/15191PeakPlayer.50533F9B98293_3.2.6.0_x64__y5c4dfz5b21fm/PlayerExe/apps |
Parent: | C:/Program Files/WindowsApps/15191PeakPlayer.50533F9B98293_3.2.6.0_x64__y5c4dfz5b21fm/PlayerExe |
Operating system folder: | |
Can be safely deleted: | |
Contains user's data: | |
Contains logfiles: | |
Is temporary: |
Subdirectories of C:/Program Files/WindowsApps/15191PeakPlayer.50533F9B98293_3.2.6.0_x64__y5c4dfz5b21fm/PlayerExe/apps:
Other directories
C:\Program Files (x86)\Transcend, C:/Program Files/WindowsApps/Microsoft.3DBuilder_15.0.2911.0_x64__8wekyb3d8bbwe/Assets, C:/Program Files (x86)/Adobe/Acrobat DC/Acrobat Elements, C:/Program Files (x86)/Common Files/Adobe/Adobe Desktop Common/Runtime/customhook/vc10/64bit, C:/Program Files (x86)/Warpath, C:/Program Files (x86)/AVS4YOU/AVSPhotoEditor, C:/Program Files/Microsoft VS Code/resources/app/node_modules.asar.unpacked/@vscode, C:/Program Files (x86)/mrmatt, C:\Program Files (x86)\Skillbrains\Updater, C:/Program Files/WindowsApps/Microsoft.Windows.Photos.DLC.Main_2017.39121.36610.0_x86__8wekyb3d8bbwe,Download C:/Program Files/WindowsApps/15191PeakPlayer.50533F9B98293_3.2.6.0_x64__y5c4dfz5b21fm/PlayerExe/apps data in machine-readable format. We opendata!
There are two open data formats available: JSON and YAML. It should be sufficient for most applications. Please note SpeedUtilities.com as a source of the data, if you plan to use it for publication or other purposes.
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